Sai Stuff to Developers

July 31, 2012

Microsoft delivering Windows Phone Mango toolkit for Silverlight developers

Filed under: Mobile Apps — tosaik @ 6:23 am
Tags: ,

Great News !!!

Microsoft delivers Windows Phone Mango toolkit for Silverlight developers

Microsoft is continuing to inch toward the roll-out of Mango, the next version of its Windows Phone operating system. The company just made available to developers a new Silverlight toolkit for the Mango release.

With just a few days left before Windows Phone developers can submit their “Mango” applications for inclusion in the Windows Phone Marketplace, Microsoft is making a new toolkit for Silverlight coders available.

Microsoft made available for download the Silverlight for Windows Phone Toolkit add-on for the Windows Phone 7.1 SDK (software development kit) on August 17. The Mango 7.1 SDK is currently in beta, with a Release Candidate due in “late August,” according to the Softies.

In a new post on the Windows Phone developer blog, Microsoft officials said the toolkit will include user interface controls with components like toggle switches, page transitions, picker controls and more. Microsoft also has localized the toolkit into all the languages which will be supported by Mango.

Microsoft officials said recently that the Windows Phone Marketplace will be open for Mango application submissions on August 22. Earlier this week, Microsoft officials provided more guidance about how developers should think about transitioning their Windows Phone apps for Mango.

Microsoft and its OEM partners are expected to begin rolling out new Windows Phone 7.5 handsets preloaded with Mango (Windows Phone OS 7.1) this fall.

Mango adds a number of new features to the Windows Phone operating system, including third-party multitasking, Twitter integration, new Bing audio and visual search capabilities and more.

Source: http://dot-net-developers.blogspot.in
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July 30, 2012

Explaining how we can open and close Files in C++.

Filed under: C++,OOPS Languages — tosaik @ 12:39 pm
Tags: , ,

Now we shall deal with file I/O and to access any device you have to make use of another header file: ‘fstream.h’. This header file has a number of classes already defined. To access a file you have to have a stream. We have already come across the classes istream, ostream and iostream. From these classes, 3 more classes are derived (they are ofstream, ifstream, and fstream) and these classes are specifically useful for streams used in ‘file’ operations. The hierarchy of classes will be as shown in the figure.

 

 

 

 

 

 

 

 

 

As can be seen, the ‘ifstream’, ‘ofstream’ and ‘fstream’ classes are derived from the ‘istream’, ‘ostream’ and ‘iostream’ classes. These are file streams that are derived from the general I/O streams that we have seen earlier.

ifstream in;             // file stream named ‘in’ created for handling input

ofstream out;         // file stream named ‘out’ created for handling output
fstream both;         // file stream named ‘both’- can handle both input and output

Opening File

Once you’ve created a stream, you can use the open ( ) function to associate it to a ‘file’. To associate the stream to a disk file, we should specify the name of the disk file. The open ( ) function is a member available in all the three classes. It can be used as follows:

out.open (“text.txt”) ;         // Opens a file called text.txt for output.

Note: When you say that a file is opened for output, it actually means that now you can write data to the file. When a file is opened for input (i.e. using ifstream), the data in the file can be displayed on the screen.

What if there already is a file called text.txt. When using the output stream (ofstream), the stream will create a new file text.txt. Whatever content was there in the original text.txt gets deleted and you can write new data to text.txt.

The 3 classes (ofstream, ifstream, fstream) have a constructor function that makes it easier to open a file. Example:

ofstream out(“text.txt”);

This creates an object out for output and opens the file text.txt in one single statement. Here we don’t make use of the open ( ) function.

Closing a File

 Anything that you open has to be closed. The member function for closing is close ( ). Since you do all I/O through the stream, you have to close the stream as follows:

stream-name.close( );

Actually you can link this back to the object and classes concept. ‘stream-name’ is an object and close is a member function of the ofstream class. Hence by saying

 stream-name.close( );

You’re actually invoking the member function close( ). A stream is associated to a device when using the open function. When the close ( ) function is used, the stream is disassociated from the device.

Happy Coding 🙂

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